---
format: "aidr-story-markdown/v1"
id: "7fa30abfca2c7ff1033a152c13dfd849354d034d8fea7680a8bee3b61926f6a4"
canonical_url: "https://aidr.today/7fa30abf?lang=en"
title: "Battle Drones - a vibe coded RTS with audio-based multiplayer"
lang: "en"
requested_lang: "en"
available_langs: ["en","vi"]
translation_fallback: null
fallback_fields: []
published_at: "2026-10-20T19:34:19.000Z"
category: "Releases"
topics: ["anthropic","coding"]
source_urls: ["https://simonwillison.net/2026/Oct/20/battledrones/"]
summary: "Battle Drones is a Command & Conquer style real-time strategy game that supports multiplayer between nearby devices using audio to synchronize game state. The game was developed through iterative versions, with the developer noting that telling Claude to make it more fun significantly improved the gameplay experience."
---

# Battle Drones \- a vibe coded RTS with audio\-based multiplayer

> [Open the canonical story](<https://aidr.today/7fa30abf?lang=en>)

**Published:** 2026-10-20T19:34:19.000Z
**Category:** Releases
**Topics:** anthropic, coding

## Summary

Battle Drones is a Command &amp; Conquer style real\-time strategy game that supports multiplayer between nearby devices using audio to synchronize game state\. The game was developed through iterative versions, with the developer noting that telling Claude to make it more fun significantly improved the gameplay experience\.

## Sources

- [Story source](<https://simonwillison.net/2026/Oct/20/battledrones/>)

