---
format: "aidr-story-markdown/v1"
id: "4d8c487828f3cef94561a0e8d0ab23c6ca78b553f50c0672fb590e1cdf70d6a5"
canonical_url: "https://aidr.today/4d8c4878?lang=en"
title: "Is there a 'right amount' of AI?"
lang: "en"
requested_lang: "en"
available_langs: ["en","vi"]
translation_fallback: null
fallback_fields: []
published_at: "2026-11-13T08:04:49.000Z"
category: "Industry"
topics: ["llm"]
source_urls: ["https://coyotetracks.org/blog/right-amount-of-ai/","https://lobste.rs/s/u2jtkk/is_there_right_amount_ai"]
summary: "A recent flap over a development house using LLMs sparingly in a popular game raises questions for indie developers."
---

# Is there a 'right amount' of AI?

> [Open the canonical story](<https://aidr.today/4d8c4878?lang=en>)

**Published:** 2026-11-13T08:04:49.000Z
**Category:** Industry
**Topics:** llm

## Summary

A recent flap over a development house using LLMs sparingly in a popular game raises questions for indie developers\.

## Sources

- [Story source](<https://coyotetracks.org/blog/right-amount-of-ai/>)
- [Discussion](<https://lobste.rs/s/u2jtkk/is_there_right_amount_ai>)

